Rive is a real-time interactive design tool that allows you to design, animate, and immediately integrate your assets into any of our supported platforms.
There are two core parts to Rive: the editor and the runtimes. The editor is where you create your designs and animate them. The runtimes are open source libraries that allow you to load and manipulate your Rive files in Swift, Android, Flutter, C++, and JS (and we're working on more).
The Rive format and runtimes are all open-source and available through the MIT license.
Everybody who signs up for Rive gets access to the free Individual plan. You can create unlimited private files and share public files with the community. If you want to create a team to share files in private with other team members, then you need to pick from one of our paid plans.
Public files are view-only by default. They have no license and they are under your exclusive copyright. Nobody else can use, copy, distribute, or modify your work unless you enable "Allow Fork." We’ll ask you to select a license from the Creative Commons before this can be enabled, so your work is always protected.
A fork is a copy of another user's file. It uses their file as a starting point for a new file in your account. Forking encourages sharing, and you'll probably learn some new techniques too!
You can use as many computers as you want. We do not have a computer limit.
Accounts are intended for use by a single person. If you want to work with a team, each team member should have their own account. Per our Terms of Service, and for your security, your account may be locked if we notice that multiple people are using it.
Your files are always saved in the local storage of your browser. Even if your connection goes down, you can continue working on your file. As soon as your connection is back, Rive syncs with our online revision manager. Just make sure you find a connection before opening the file on another computer, otherwise you will not see the latest revision of that file.
If you cancel, your team plan will not renew at the next billing cycle. At that moment, team members will lose access to the team files. The team creator will still be able to view the files, but they won't be able to make changes to them without re-activating the account.