@rive-app/canvas
>= 1.0.65
@rive-app/webgl
>= 1.0.62
>= 3.0.6
>= 3.0.38
>= 0.9.0
>= 2.0.21
>= 3.0.8
rive-react
- Starting in v3.0.0
the React runtime has split into two different published packages; @rive-app/react-canvas
and @rive-app/react-webgl
, each wrapping the respective @rive-app/canvas
and @rive-app/webgl
web runtimes. We recommend using @rive-app/react-canvas
@rive-app/webgl
- There is a new flag here, useOffscreenRenderer
which is off by default. This flag will allow you to work around the various browser constraints on the number of WebGL contexts created. We highly recommend setting this option to true
when instantiating Rive in the high-level API. See more here: https://github.com/rive-app/rive-wasm#other-notes.rive-react-native
- Starting in v3.0.0
, it will have a minimum iOS 14.0
support@rive-app/canvas
>= 1.0.47
@rive-app/webgl
>= 1.0.44
>= 3.0.1
>= 2.1.37
>= 0.8.4
>= 1.0.18
>= 2.0.24
rive-react
- Starting in v3.0.0
the React runtime has split into two different published packages; @rive-app/react-canvas
and @rive-app/react-webgl
, each wrapping the respective @rive-app/canvas
and @rive-app/webgl
web runtimes. We recommend using @rive-app/react-canvas
@rive-app/webgl
- There is a new flag here, useOffscreenRenderer
which is off by default. This flag will allow you to work around the various browser constraints on the number of WebGL contexts created. We highly recommend setting this option to true
when instantiating Rive in the high-level API. See more here: https://github.com/rive-app/rive-wasm#other-notes​<canvas>
elements that display Rive animations (or <RiveComponent />
in the React runtimes)@rive-app/webgl
to display mesh on Firefox for best performance@rive-app/canvas
>= 1.0.2
@rive-app/webgl
>= 1.0.2
>= 0.0.28
>= 2.1.36
>= 0.8.1
>= 1.0.1
>= 2.0.5
rive-js
and moved to a multi-package setup for a JS runtime that runs against the context2d
and webgl
renderer:@rive-app/canvas
- Renders Rive with a CanvasRenderingContext2D
renderer@rive-app/webgl
- Renders Rive with a WebGLRenderingContext
renderer.@rive-app/canvas
dependency, but check here to see which might fit your needs better