Flutter
Flutter runtime for Rive
This article is out of date! Find the new version here.
Overview
This guide documents how to get started using the Flutter runtime library. Rive runtime libraries are open-source. The source is available in its GitHub repository. This library contains an API for Flutter apps to easily integrate their Rive assets.
Quick Start
See our quick start example that shows how to play a Rive animation in Flutter.
Getting Started
Follow the steps below for a quick start on integrating Rive into your Flutter apps.
1. Add the Rive package dependency
Check out Rive's pub.dev page to get the latest version.
2. Import the Rive package
Import the Rive runtime library in the file you're looking to integrate Rive animations into.
3. Add a RiveAnimation widget
There are a few different methods to integrating Rive Animations into your apps easily:
Via URL
Via Asset Bundle
Make sure you add the Rive file to your asset bundle and reference it in pubspec.yaml
In pubspec.yaml
:
Via Relative Path
Via Direct
If you use the same Rive file multiple times in your application, you may want to create a single RiveFile
instance for that .riv
, and feed it directly to RiveAnimation
so that the Rive file is only loaded once.
Complete example
See subsequent runtime pages to learn how to control animation playback, state machines, and more.
Using Impeller and noticing visual bugs in your app? See our notes on rendering with Impeller for some triaging tips
Resources
Github: https://github.com/rive-app/rive-flutter API Docs: https://pub.dev/documentation/rive/latest/ Examples:
Find the Dog (game): https://github.com/rive-app/find-the-dog
Last updated