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Flutter

Flutter runtime for Rive

Overview

This guide documents how to get started using the Flutter runtime library. Rive runtime libraries are open-source. The source is available in its GitHub repository. This library contains an API for Flutter apps to easily integrate their Rive assets.

Getting Started

Follow the steps below for a quick start on integrating Rive into your Flutter apps.

1. Add the Rive package dependency

Check out Rive's pub.dev page to get the latest version.
pubspec.yaml
dependencies:
rive: 0.9.1

2. Import the Rive package

Import the Rive runtime library in the file you're looking to integrate Rive animations into.
import 'package:rive/rive.dart';

3. Add a RiveAnimation widget

There are a few different methods to integrating Rive Animations into your apps easily:

Via URL

RiveAnimation.network(
'https://cdn.rive.app/animations/vehicles.riv',
)

Via Asset Bundle

Make sure you add the Rive file to your asset bundle and reference it in pub.dev
RiveAnimation.asset(
'assets/vehicles.riv',
)

Complete example

main.dart
import 'package:flutter/material.dart';
import 'package:rive/rive.dart';
void main() => runApp(MaterialApp(
home: MyRiveAnimation(),
));
class MyRiveAnimation extends StatelessWidget {
@override
Widget build(BuildContext context) {
return const Scaffold(
body: Center(
child: RiveAnimation.network(
'https://cdn.rive.app/animations/vehicles.riv',
fit: BoxFit.cover,
),
),
);
}
}
See subsequent runtime pages to learn how to control animation playback, state machines, and more.

Resources