Run Rive on your platform of choice.
The Rive runtimes are open-source libraries that allow you to load and control your animations in apps, games, and websites. Dive into each of the subpages to get started!
Make sure to check out the additional documentation provided under each runtime section. These documents provide platform-specific considerations, migration guides, and advanced usage information.
These sections provide details on how to interact with your Rive animations at runtime. Here, you'll find documentation and code samples for all of Rive's official runtimes.
As we publish updates to our Rive editor, we will occasionally push updated runtimes to support the new features. See feature support for the required minimum runtime version needed for specific features.
In most cases, the newest runtimes will also support previous versions of your Rive assets, so you will not need to re-export assets to update to the latest runtimes.
Check out the runtime subpages for steps on how to get started!
Since all the runtimes are open-source, we encourage you to dive in and take a look around! If you see something missing or feel you can improve upon it, then fork it!